Joystick style
From TargetWiki
A joystick style is a specialization of a widget style. It controls they way a joystick is drawn on the screen. All widget style functions can also be called on a joystick style.
Since a joystick style is a Lua object, calls should use the object:function() syntax. Also, all Lua object functions can also be called on a joystick style.
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Functions
- background()
- Returns the backgroud <Box style>.
- linecolor()
- Returns the line color as four numbers: <red>, <green>, <blue>, <alpha>.
- setlinecolor( <red>, <green>, <blue>, <alpha> )
- Sets the line color using values 0-255 for each of the parameters.
- linewidth()
- Returns the line width.
- setlinewidth( <float> )
- Sets the line width.
- dotcolor()
- Returns the dot color as four numbers: <red>, <green>, <blue>, <alpha>.
- setdotcolor( <red>, <green>, <blue>, <alpha> )
- Sets the dot color using values 0-255 for each of the parameters.
- dotsize()
- Returns the dot size.
- setdotsize( <float> )
- Sets the dot size.
Categories: Lua | GUI | Widget styles
